Gamification in education refers to the use of game mechanics to achieve learning outcomes. It stimulates the desire to learn and encourages learners to explore more within a gamified environment. The important thing is that gamified elements should not distract attention from the core subjects, but instead facilitate and enhance the learning process, increasing interest and engaging learners with educational content.
The history of games, including board games and other group-based interactions, dates back to ancient times. These physical types of games have influenced the development of online counterparts in the digital world. Our learning and development (L&D) specialists move with the times and have adopted game-based features in the e-learning domain, achieving captivating educational results. Let's delve into our extensive experience and the gamified services we can offer you.
At Technomatix, we specialize in providing gamification for education that goes beyond training courses and programs. Our expertise lies in applying game design principles to create a captivating Moco Learning Management System. With our customization capabilities, we can incorporate branded points, badges, avatars, and leaderboards, and even engage skilled screenwriters to craft end-to-end storytelling that aligns seamlessly with the learning topic's rhythm.
By carefully selecting and integrating game design elements, we motivate students to strive for successful outcomes. Virtual awards play a significant role in this process by instilling a sense of victory and encouraging learners to engage in accelerated learning to experience quicker satisfaction from their achievements. Contact us to implement the game based learning platform specifically for your needs.
Contact usAt Technomatix, we are dedicated to creating exceptional, tailor-made gamified projects for each client. When optimizing the game design strategy, we adhere to the golden rules including scaffolded learning for students, but we never employ a one-size-fits-all approach. We recognize that game-like elements should not be standardized and used universally. Instead, we meticulously differentiate and categorize these elements based on their intended purposes. Some game elements are designed to enhance motivation and recognize learners' achievements, while others focus on fostering student engagement and immersion.
Points
Learners have the opportunity to earn points while studying theoretical information or completing tasks within the gamified learning experience. They experience a sense of confidence in their knowledge when receive rewards for their successful results.
Badges
Badges are virtual awards that learners obtain either by accumulating a certain number of points or in the context of other achievement domains. These badges symbolize learners' excellence in specific learning topics and confirm their competences.
Leaderboards
Leaderboards are utilized in creating competition among learners within the same training course. They present a ranking table that indicates each participant's position. The element of competition and the internal challenge to outperform others fosters active involvement and enhances learning efficiency.
Rewards and punishments
It is important to note that rewards and badges are distinct assets within the gamification for learning context. Rewards can serve as additional incentives for successfully overcoming game obstacles that contribute to educational progress. Their opponents, punishments, play a pivotal role in simulating a realistic environment by forming correct behavioral patterns and understanding the consequences of incorrect actions.
Levels
Levels demonstrate participants' progress within the learning gamification process. Levels can be unlocked gradually based on the number of points scored or awards received. Each subsequent level may feature more complex logic or be accessible only to advanced employees, allowing room for professional growth while keeping opportunities open for learners.
Artifacts
Artifacts refer to game items that players must collect throughout the game. These artifacts are often associated with specific educational topics or contain additional information that sparks the interest of students.
Hidden objects
Hidden objects add an element of curiosity and allow participants to immerse themselves in the training quest. These objects may hold keys to puzzling events or solutions to challenging situations, seamlessly integrated into the storytelling process and motivating learners.
Avatars
An avatar represents the character through which the learner plays and with whom they identify. Avatars can be customized to reflect external appearance or even qualities, enhancing the feeling of direct connection to the educational journey and facilitating deeper immersion in the learning environment.
Heroes
Heroes encompass all the characters encountered by the learner during the game. They can be either allies or adversaries, each with their own mission. Heroes and anti-heroes simulate real-world problem environments, serving as role models to follow or examples to avoid.
Storytelling
Successful storytelling is akin to having a skilled teacher who knows how to captivate learners throughout their training. A cohesive plotline that aligns with the educational goal and is woven into the learning content creates a supportive environment for acquiring new knowledge.
Missions
Missions within the game help to provide focus and purpose for undertaking specific training objectives. Participants can clearly see and understand their goals, track their progress, and determine whether their actions are bringing them closer to achieving those missions.
Hints
Playing without hints can be challenging and frustrating. Internal navigation may not always suffice, so having external hints, instructions, and reminders readily available ensures that learners do not become stuck in the game. Hints serve as valuable support, enhancing the overall gaming experience.
Challenges and obstacles
Challenges and obstacles assist participants in comprehending the potential variations of situations and their consequences. Engaging with these challenges helps develop analytical skills, critical thinking, and problem-solving abilities, enabling learners to find optimal and efficient solutions.
Puzzles
Puzzles introduce brain workouts that demand learners to analyze, strategize, and solve problems. They foster cognitive skills and promote creative thinking, as participants interact with intricate scenarios to uncover solutions. Puzzles inject an element of variety into the learning environment, requiring learners to quickly analyze and test hypotheses, solve logical problems, and deepen student engagement.
Instant Feedback
Instant feedback provides learners with the assurance that they are not alone in the learning process. Meaningful and timely feedback serves to motivate learners or draws attention to details and areas that have to be improved, directing their focus towards specific aspects that require further work.
The list of mechanics can be expanded to include additional options such as Secrets, Superpowers, Branching scenarios, and more.
At Technomatix, we are dedicated to utilizing game-like elements in an organic manner within an educational framework. We aim to seamlessly integrate these game elements to enhance and complement the motivation assets within traditional educational approaches. Furthermore, our team of game design specialists shares the same passion as our instructional designers and scriptwriters in contributing to the visual and technical aspects, as well as the strategic and content components.
Reach out to us promptly, and we will develop the ideal elearning program in gamification mode that perfectly aligns with your needs.
If gamification in learning is applied without oversaturating with excessive entertaining elements, it creates a favorable environment for learning. Our specialists know how to find a balance and create a harmonious course that ensures efficiency and the development of necessary competencies during training.
Motivation takes center stage in game-based learning. Learners are highly motivated to succeed with the added support of gamified elements.
Promotes active learning for better learner performance. Game logic predetermines participants' firsthand decision-making, boosting the engagement level in the learning process.
Guided paths, hints and tips, and instant feedback cover learners with a supportive blanket, allowing them to feel secure in the gamified environment and reducing the fear of making mistakes.
The cost depends on factors such as the length, the gaming elements used, and the complexity of the gamification logic. Other factors that may influence the price include voice-over, animation, or other approaches incorporated into the game-based training. We have to analyze the source content you want to include in the gamified learning and generate a concept for this training. Feel free to contact us today and we will find the perfect solution for your unique needs.
Yes, the gaming elements can be integrated into an e-learning training program. Additionally, full-fledged games can incorporate mobile learning, interactive learning, animations, videos, or scenario-based learning.
Based on our experience, we recommend using gamified techniques for onboarding courses, soft skills development, competence building, compliance training, and topics related to human resources and interpersonal relationships in the corporate sector. When it comes to K-12 or higher education, we can create gamifying education assets for all subjects, although specific topics should be analyzed by our instructional designers. Additionally, we have expertise in creating elearning games in cybersecurity and personal relationships, and implementing gamified learning management systems. There are other fields where gamification can be applied. Reach out to us for a detailed discussion of this matter.
People have an inherent desire for recognition and rewards, and gamification of learning effectively taps into this motivation. It provides a platform for showcasing talents and existing knowledge, and acquiring new competencies. Game playing also ensures an opportunity for a safe learning environment.
The addictive nature of gamification in education helps maintain attention when the game elements are strategically placed, considering both game design principles and instructional design approaches. At Technomatix, our experts understand how to strike a balance between engaging gameplay and the core learning objectives, creating an appealing and captivating game experience for individuals of all ages.
Don't hesitate to reach out to us and let us create a unique and personalized gamified education experience for your audience!